Ĭaptain Falcon's design and backstory would be revised in future iterations of the F-Zero series his design in F-Zero X for Nintendo 64 would be used for his appearances as a playable fighter in 1999's Super Smash Bros. and 2001's Super Smash Bros. Zero, and Captain Falcon's Falcon Flyer and his status as a reputable bounty hunter. Stewart, Pico and Samurai Goroh alongside their respective futuristic racing machines, the F-Zero Grand Prix's announcer Mr. į-Zero was released in 1990 for the Super Famicom in Japan, and in 1991 for the SNES. Due to this comic gaining an overwhelmingly positive response from Nintendo of America, it was included within F-Zero's game manual and, in Imamura's assumption, was the reason as to why Captain Falcon became the series' de facto mascot. Although Imamura does not recall why his prototypical captain character was no longer sought to be the SNES' mascot, he nevertheless created concept art of F-Zero 's four racers.ĭuring a discussion regarding the game's packaging, Imamura decided to depict these racers in an eight-page comic that used an American comic book art style, instead of reusing their original designs. Following on the requester's naming suggestion of "captain", Imamura also sought to use a red, blue and yellow color scheme for the character, in reference to the Super Famicom's controller buttons. Near the end of F-Zero 's development, the game's designer, Takaya Imamura, sought to create a character in response to an internal request for a mascot to represent the Super Nintendo Entertainment System (SNES).
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